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Patchwork.csproj
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43 lines (38 loc) · 1.79 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<AssemblyName>Patchwork</AssemblyName>
<Product>Patchwork</Product>
<Version>2.5.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>
https://api.nuget.org/v3/index.json;
https://nuget.bepinex.dev/v3/index.json;
https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources>
<RootNamespace>Patchwork</RootNamespace>
</PropertyGroup>
<ItemGroup>
<None Include="README.md" CopyToOutputDirectory="Always" />
<None Include="manifest.json" CopyToOutputDirectory="Always" />
<None Include="CHANGELOG.md" CopyToOutputDirectory="Always" />
<None Include="img/icon.png" CopyToOutputDirectory="Always" Link="icon.png" />
<None Include="assetbundle/patchwork.assetbundle" CopyToOutputDirectory="Always" Link="patchwork.assetbundle" />
</ItemGroup>
<PropertyGroup>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<GenerateDependencyFile>false</GenerateDependencyFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
<PackageReference Include="Silksong.GameLibs" Version="1.1.0-silksong1.0.29242" />
<PackageReference Include="UnityEngine.Modules" Version="6000.0.50" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
</Project>