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| 1 | +#include "Envelope.h" |
| 2 | +#include "message.h" |
| 3 | + |
| 4 | +/* |
| 5 | +void EnvelopeGenerator::calculateMultiplier(double startLevel, |
| 6 | + double endLevel, |
| 7 | + unsigned long long lengthInSamples) { |
| 8 | + multiplier = 1.0 + (log(endLevel) - log(startLevel)) / (lengthInSamples); |
| 9 | +} |
| 10 | +*/ |
| 11 | + |
| 12 | +const float AdsrEnvelope::minTime = 0.005; |
| 13 | + |
| 14 | +AdsrEnvelope::AdsrEnvelope(float sampleRate) : |
| 15 | + samplePeriod(1.0/sampleRate), |
| 16 | + stage(kIdle), |
| 17 | + trig(kGate), |
| 18 | + level(0.0), |
| 19 | + gateState(false), |
| 20 | + gateTime(0) { |
| 21 | + setAttack(0.0); |
| 22 | + setDecay(0.0); |
| 23 | + setSustain(1.0); |
| 24 | + setRelease(0.0); |
| 25 | +} |
| 26 | + |
| 27 | +void AdsrEnvelope::updateStage(){ |
| 28 | + if(gateState) |
| 29 | + stage = kAttack; |
| 30 | + // else if(trig == kGate) |
| 31 | + // stage = kRelease; |
| 32 | +} |
| 33 | + |
| 34 | +void AdsrEnvelope::setAttack(float newAttack){ |
| 35 | + newAttack = newAttack > minTime ? newAttack : minTime; |
| 36 | + attackIncrement = samplePeriod / newAttack; |
| 37 | +} |
| 38 | + |
| 39 | +void AdsrEnvelope::setDecay(float newDecay){ |
| 40 | + newDecay = newDecay > minTime ? newDecay : minTime; |
| 41 | + decayIncrement = - samplePeriod / newDecay; |
| 42 | +} |
| 43 | + |
| 44 | +void AdsrEnvelope::setRelease(float newRelease){ |
| 45 | + newRelease = newRelease > minTime ? newRelease : minTime; |
| 46 | + releaseIncrement = - samplePeriod / newRelease; |
| 47 | +} |
| 48 | + |
| 49 | +void AdsrEnvelope::setSustain(float newSustain){ |
| 50 | + sustain = newSustain; |
| 51 | + // TODO: in the real world, you would probably glide to the new sustain level at a rate determined by either decay or attack |
| 52 | +} |
| 53 | + |
| 54 | +void AdsrEnvelope::setRetrigger(bool state){ |
| 55 | + if(state) |
| 56 | + trig = kRetrigger; |
| 57 | + else |
| 58 | + trig = kGate; |
| 59 | +} |
| 60 | + |
| 61 | +void AdsrEnvelope::retrigger(bool state, int delay){ |
| 62 | + gate(state, delay); |
| 63 | + setRetrigger(state); |
| 64 | +} |
| 65 | + |
| 66 | +void AdsrEnvelope::trigger(){ |
| 67 | + trigger(true, 0); |
| 68 | +} |
| 69 | + |
| 70 | +void AdsrEnvelope::trigger(bool state){ |
| 71 | + trigger(state, 0); |
| 72 | +} |
| 73 | + |
| 74 | +void AdsrEnvelope::trigger(bool state, int delay){ |
| 75 | + gate(state, delay); |
| 76 | + trig = kTrigger; |
| 77 | +} |
| 78 | + |
| 79 | +void AdsrEnvelope::gate(bool state){ |
| 80 | + gate(state, 0); |
| 81 | +} |
| 82 | + |
| 83 | +void AdsrEnvelope::gate(bool state, int delay){ |
| 84 | + if(gateState != state){ |
| 85 | + gateTime = delay; |
| 86 | + gateState = state; |
| 87 | + if(gateTime == 0) |
| 88 | + updateStage(); |
| 89 | + } |
| 90 | + trig = kGate; |
| 91 | +} |
| 92 | + |
| 93 | +void AdsrEnvelope::setLevel(float newLevel){ |
| 94 | + level = newLevel; |
| 95 | +} |
| 96 | + |
| 97 | +void AdsrEnvelope::attenuate(FloatArray &output){ |
| 98 | + for(int n = 0; n < output.getSize(); n++) |
| 99 | + output[n] *= getNextSample(); |
| 100 | +} |
| 101 | + |
| 102 | +void AdsrEnvelope::getEnvelope(FloatArray &output){ |
| 103 | + for(int n = 0; n < output.getSize(); n++) |
| 104 | + output[n] = getNextSample(); |
| 105 | +} |
| 106 | + |
| 107 | +float AdsrEnvelope::getNextSample(){ |
| 108 | + if(gateTime && --gateTime == 0) |
| 109 | + updateStage(); |
| 110 | + switch (stage) { |
| 111 | + case kAttack: |
| 112 | + // attack ramp |
| 113 | + level += attackIncrement; |
| 114 | + if(level >= 1.0){ |
| 115 | + level = 1.0; |
| 116 | + stage = kDecay; |
| 117 | + }else if(gateState == false && trig == kGate){ |
| 118 | + stage = kRelease; |
| 119 | + } |
| 120 | + break; |
| 121 | + case kDecay: |
| 122 | + // decay ramp |
| 123 | + level += decayIncrement; |
| 124 | + if(level <= sustain){ |
| 125 | + level = sustain; |
| 126 | + stage = kSustain; |
| 127 | + }else if(gateState == false && trig == kGate){ |
| 128 | + stage = kRelease; |
| 129 | + } |
| 130 | + break; |
| 131 | + case kSustain: |
| 132 | + level = sustain; |
| 133 | + if(gateState == false || trig != kGate) |
| 134 | + stage = kRelease; |
| 135 | + break; |
| 136 | + case kRelease: |
| 137 | + // release ramp |
| 138 | + level += releaseIncrement; |
| 139 | + if(level <= 0.0){ |
| 140 | + level = 0.0; |
| 141 | + stage = kIdle; |
| 142 | + }else if(gateState == true){ |
| 143 | + stage = kAttack; |
| 144 | + } |
| 145 | + break; |
| 146 | + case kIdle: |
| 147 | + level = 0.0; |
| 148 | + if(gateState == true || trig == kRetrigger) |
| 149 | + stage = kAttack; |
| 150 | + break; |
| 151 | + } |
| 152 | + return level; |
| 153 | +} |
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