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Copy file name to clipboardExpand all lines: Packages/com.unity.inputsystem/InputSystem/Plugins/UI/VirtualMouseInput.cs
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////TODO: add support for acceleration
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////TODO: automatically scale mouse speed to resolution such that it stays constant regardless of resolution
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////TODO: make it work with PlayerInput such that it will automatically look up actions in the actual PlayerInput instance it is used with (based on the action IDs it has)
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////REVIEW: should we default the SW cursor position to the center of the screen?
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