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Fixing merging conflicts
1 parent 57cb44e commit 2ecfd57

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Packages/com.unity.inputsystem/InputSystem/Editor/AssetImporter/InputActionImporterEditor.cs

Lines changed: 0 additions & 84 deletions
Original file line numberDiff line numberDiff line change
@@ -19,12 +19,9 @@ internal class InputActionImporterEditor : ScriptedImporterEditor
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public override VisualElement CreateInspectorGUI()
2020
{
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var root = new VisualElement();
22-
<<<<<<< input/uitoolkit-input-asset
23-
=======
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root.styleSheets.Add(AssetDatabase.LoadAssetAtPath<StyleSheet>(
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InputActionsEditorConstants.PackagePath +
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"/InputSystem/Editor/AssetImporter/InputActionImporterEditor.uss"));
27-
>>>>>>> develop
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var inputActionAsset = GetAsset();
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// ScriptedImporterEditor in 2019.2 now requires explicitly updating the SerializedObject
@@ -37,32 +34,16 @@ public override VisualElement CreateInspectorGUI()
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"The currently selected object is not an editable input action asset.",
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HelpBoxMessageType.Info));
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}
40-
<<<<<<< input/uitoolkit-input-asset
41-
42-
=======
43-
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>>>>>>> develop
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var editButton = new Button(() => OpenEditor(inputActionAsset))
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{
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text = GetOpenEditorButtonText(inputActionAsset)
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};
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<<<<<<< input/uitoolkit-input-asset
50-
editButton.style.height = 30;
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editButton.style.marginTop = 4;
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editButton.style.marginBottom = 4;
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=======
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editButton.AddToClassList("input-action-importer-editor__edit-button");
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>>>>>>> develop
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editButton.SetEnabled(inputActionAsset != null);
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root.Add(editButton);
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var projectWideContainer = new VisualElement();
60-
<<<<<<< input/uitoolkit-input-asset
61-
projectWideContainer.style.marginTop = 6;
62-
projectWideContainer.style.marginBottom = 6;
63-
=======
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projectWideContainer.AddToClassList("input-action-importer-editor__project-wide-container");
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>>>>>>> develop
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root.Add(projectWideContainer);
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BuildProjectWideSection(projectWideContainer, inputActionAsset);
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@@ -80,56 +61,13 @@ public override VisualElement CreateInspectorGUI()
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private void BuildProjectWideSection(VisualElement container, InputActionAsset inputActionAsset)
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{
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container.Clear();
83-
<<<<<<< input/uitoolkit-input-asset
84-
85-
var currentActions = InputSystem.actions;
86-
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=======
88-
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var currentActions = InputSystem.actions;
90-
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>>>>>>> develop
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if (currentActions == inputActionAsset)
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{
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container.Add(new HelpBox(
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"These actions are assigned as the Project-wide Input Actions.",
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HelpBoxMessageType.Info));
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return;
98-
<<<<<<< input/uitoolkit-input-asset
99-
}
100-
101-
var message = "These actions are not assigned as the Project-wide Input Actions for the Input System.";
102-
if (currentActions != null)
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{
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var currentPath = AssetDatabase.GetAssetPath(currentActions);
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if (!string.IsNullOrEmpty(currentPath))
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message += $" The actions currently assigned as the Project-wide Input Actions are: {currentPath}. ";
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}
108-
109-
container.Add(new HelpBox(message, HelpBoxMessageType.Warning));
110-
111-
var assignButton = new Button(() =>
112-
{
113-
InputSystem.actions = inputActionAsset;
114-
BuildProjectWideSection(container, inputActionAsset);
115-
})
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{
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text = "Assign as the Project-wide Input Actions"
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};
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assignButton.SetEnabled(!EditorApplication.isPlayingOrWillChangePlaymode);
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container.Add(assignButton);
121-
}
122-
123-
private void BuildCodeGenerationSection(VisualElement root, InputActionAsset inputActionAsset)
124-
{
125-
var generateField = new PropertyField(
126-
serializedObject.FindProperty("m_GenerateWrapperCode"), "Generate C# Class");
127-
root.Add(generateField);
128-
129-
var codeGenContainer = new VisualElement();
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root.Add(codeGenContainer);
131-
132-
=======
13371
}
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13573
var message = "These actions are not assigned as the Project-wide Input Actions for the Input System.";
@@ -164,7 +102,6 @@ private void BuildCodeGenerationSection(VisualElement root, InputActionAsset inp
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var codeGenContainer = new VisualElement();
165103
root.Add(codeGenContainer);
166104

167-
>>>>>>> develop
168105
// File path with browse button
169106
string defaultFileName = "";
170107
if (inputActionAsset != null)
@@ -174,20 +111,11 @@ private void BuildCodeGenerationSection(VisualElement root, InputActionAsset inp
174111
}
175112

176113
var pathRow = new VisualElement();
177-
<<<<<<< input/uitoolkit-input-asset
178-
pathRow.style.flexDirection = FlexDirection.Row;
179-
pathRow.style.alignItems = Align.Center;
180-
codeGenContainer.Add(pathRow);
181-
182-
var pathField = new TextField("C# Class File") { bindingPath = "m_WrapperCodePath" };
183-
pathField.style.flexGrow = 1;
184-
=======
185114
pathRow.AddToClassList("input-action-importer-editor__path-row");
186115
codeGenContainer.Add(pathRow);
187116

188117
var pathField = new TextField("C# Class File") { bindingPath = "m_WrapperCodePath" };
189118
pathField.AddToClassList("input-action-importer-editor__path-field");
190-
>>>>>>> develop
191119
pathField.AddToClassList(BaseField<string>.alignedFieldUssClassName);
192120
SetupPlaceholder(pathField, defaultFileName);
193121
pathRow.Add(pathField);
@@ -210,12 +138,7 @@ private void BuildCodeGenerationSection(VisualElement root, InputActionAsset inp
210138
{
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text = "…"
212140
};
213-
<<<<<<< input/uitoolkit-input-asset
214-
browseButton.style.width = 25;
215-
browseButton.style.minWidth = 25;
216-
=======
217141
browseButton.AddToClassList("input-action-importer-editor__browse-button");
218-
>>>>>>> develop
219142
pathRow.Add(browseButton);
220143

221144
// Class name
@@ -278,14 +201,7 @@ private static void SetupPlaceholder(TextField textField, string placeholder)
278201

279202
var placeholderLabel = new Label(placeholder);
280203
placeholderLabel.pickingMode = PickingMode.Ignore;
281-
<<<<<<< input/uitoolkit-input-asset
282-
placeholderLabel.style.position = Position.Absolute;
283-
placeholderLabel.style.unityTextAlign = TextAnchor.MiddleLeft;
284-
placeholderLabel.style.opacity = 0.5f;
285-
placeholderLabel.style.paddingLeft = 2;
286-
=======
287204
placeholderLabel.AddToClassList("input-action-importer-editor__placeholder");
288-
>>>>>>> develop
289205

290206
textField.RegisterCallback<GeometryChangedEvent>(_ =>
291207
{

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