Skip to content

Commit 320d28c

Browse files
committed
Remove editor reference from documentation
1 parent 0b3b8b3 commit 320d28c

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

Packages/com.unity.inputsystem/InputSystem/Runtime/Controls/Processors/EditorWindowSpaceProcessor.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -5,14 +5,14 @@
55
namespace UnityEngine.InputSystem.Processors
66
{
77
/// <summary>
8-
/// If Unity is currently in an <see cref="EditorWindow"/> callback, transforms a 2D coordinate from
8+
/// If Unity is currently in an <c>EditorWindow</c> callback, transforms a 2D coordinate from
99
/// player window space into window space of the current EditorWindow.
1010
/// </summary>
1111
/// <remarks>
1212
/// This processor is only available in the editor. Also, it only works on devices that
1313
/// support the <see cref="QueryEditorWindowCoordinatesCommand"/> request.
1414
///
15-
/// Outside of <see cref="EditorWindow"/> callbacks, this processor does nothing and just passes through
15+
/// Outside of <c>EditorWindow</c> callbacks, this processor does nothing and just passes through
1616
/// the coordinates it receives.
1717
/// </remarks>
1818
/// <seealso cref="Pointer.position"/>

0 commit comments

Comments
 (0)