Critical Bug: AnticipatedNetworkVariable.Smooth() overtime in game, ends up making AnticipatedNetworkVaariable.Value out of sync, it does not match the AuthoritativeValue! #195
Triggered via issue
May 19, 2025 20:45
Status
Success
Total duration
16s
Artifacts
–
conversation-labels.yaml
on: issue_comment
Calculate and update conversation labels of the issue
4s