Skip to content

Critical Bug: AnticipatedNetworkVariable.Smooth() overtime in game, ends up making AnticipatedNetworkVaariable.Value out of sync, it does not match the AuthoritativeValue! #195

Critical Bug: AnticipatedNetworkVariable.Smooth() overtime in game, ends up making AnticipatedNetworkVaariable.Value out of sync, it does not match the AuthoritativeValue!

Critical Bug: AnticipatedNetworkVariable.Smooth() overtime in game, ends up making AnticipatedNetworkVaariable.Value out of sync, it does not match the AuthoritativeValue! #195

Triggered via issue May 19, 2025 20:45
Status Success
Total duration 16s
Artifacts

conversation-labels.yaml

on: issue_comment
Calculate and update conversation labels of the issue
4s
Calculate and update conversation labels of the issue
Fit to window
Zoom out
Zoom in