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Removing whitespaces
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com.unity.netcode.gameobjects/Runtime/Components/NetworkRigidBodyBase.cs

Lines changed: 1 addition & 1 deletion
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@@ -942,7 +942,7 @@ public void RemoveFromTickSynchronizedUpdates(NetworkRigidbodyBase networkRigidb
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if (networkRigidbodyBase && networkRigidbodyBase.NetworkTransform)
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{
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NetworkTransformConnections.Remove(networkRigidbodyBase.NetworkTransform);
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}
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}
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}
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}
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}

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