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fix
NetworkBehaviour entry fix for the child behaviours being converted to a table.
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com.unity.netcode.gameobjects/Runtime/Core/NetworkObject.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2646,7 +2646,7 @@ internal void InvokeBehaviourNetworkSpawn()
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{
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if (NetworkManagerOwner.LogLevel <= LogLevel.Developer)
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{
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NetworkLog.LogWarning($"{GenerateDisabledNetworkBehaviourWarning(childBehaviour)}");
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NetworkLog.LogWarning($"{GenerateDisabledNetworkBehaviourWarning(childBehaviour.Value)}");
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}
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continue;
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}

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