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com.unity.netcode.gameobjects/Runtime/Core/NetworkObject.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1713,7 +1713,7 @@ private void SetIsDestroying()
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return;
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}
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foreach(var childBehaviour in m_ChildNetworkBehaviours)
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foreach (var childBehaviour in m_ChildNetworkBehaviours)
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{
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// Just ignore and continue processing through the entries
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if (!childBehaviour)

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