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fix: 播放录像时开启截屏报错
1 parent dc41d0d commit 2a51db3

3 files changed

Lines changed: 89 additions & 33 deletions

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src/mineSweeperGUI.py

Lines changed: 51 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
1010
import ms_toollib as ms
1111
import configparser
1212
# from pathlib import Path
13-
# import time
13+
import time
1414
import os
1515
import hashlib, uuid
1616
# from PyQt5.QtWidgets import QApplication
@@ -77,7 +77,7 @@ def __init__(self, MainWindow, args):
7777
self.frameShortcut9.activated.connect(self.screenShot)
7878
self.shortcut_hidden_score_board.activated.connect(self.hidden_score_board)
7979

80-
self.game_state = 'ready'
80+
self._game_state = self.game_state = 'ready'
8181
# 用状态机控制局面状态。
8282
# 约定:'ready':预备状态。表示局面完全没有左键点过,可能被右键标雷;刚打开或点脸时进入这种状态。
8383
# 此时可以改雷数、改格子大小(ctrl+滚轮)、行数、列数(拖拉边框)。
@@ -111,6 +111,25 @@ def gameMode(self):
111111
def gameMode(self, game_mode):
112112
self.label.ms_board.mode = game_mode
113113
self._game_mode = game_mode
114+
115+
@property
116+
def game_state(self):
117+
return self._game_state
118+
119+
@game_state.setter
120+
def game_state(self, game_state: str):
121+
# print(self._game_state, " -> " ,game_state)
122+
if self._game_state in ("playing", "show", "joking") and\
123+
game_state not in ("playing", "show", "joking"):
124+
self.timer_10ms.stop()
125+
elif self._game_state in ("display", "showdisplay") and\
126+
game_state not in ("display", "showdisplay"):
127+
self.timer_video.stop()
128+
self.ui_video_control.QWidget.close()
129+
self.label.paint_cursor = False
130+
elif self._game_state == 'study':
131+
self.num_bar_ui.QWidget.close()
132+
self._game_state = game_state
114133

115134
def layMine(self, i, j):
116135
xx = self.row
@@ -139,7 +158,7 @@ def timeCount(self):
139158
self.time_10ms = int(t * 100)
140159
self.showTime(self.time_10ms // 100)
141160
since_time_unix_2 = QtCore.QDateTime.currentDateTime().\
142-
ArithmeticErrortoMSecsSinceEpoch() - self.start_time_unix_2
161+
toMSecsSinceEpoch() - self.start_time_unix_2
143162
if abs(t * 1000 - since_time_unix_2) > 10 and\
144163
(self.game_state == "playing" or self.game_state == "joking"):
145164
# 防CE作弊
@@ -302,8 +321,12 @@ def mineAreaLeftAndRightPressed(self, i, j):
302321

303322

304323
def mineMouseMove(self, i, j):
324+
# 正常情况的鼠标移动事件,与高亮的显示有关
325+
if self.game_state == 'playing' or self.game_state == 'joking' or self.game_state == 'ready':
326+
self.label.ms_board.step('mv', (i, j))
327+
self.label.update()
305328
# 按住空格后的鼠标移动事件,与概率的显示有关
306-
if self.game_state == 'show' or self.game_state == 'study':
329+
elif self.game_state == 'show' or self.game_state == 'study':
307330
if not self.pos_is_in_board(i, j):
308331
self.label_info.setText('(是雷的概率)')
309332
else:
@@ -316,10 +339,7 @@ def mineMouseMove(self, i, j):
316339
else:
317340
text4 = '{:.3f}'.format(max(0, self.label.ms_board.game_board_poss[i//self.pixSize][j//self.pixSize]))
318341
self.label_info.setText(text4)
319-
# 正常情况的鼠标移动事件,与高亮的显示有关
320-
elif self.game_state == 'playing' or self.game_state == 'joking' or self.game_state == 'ready':
321-
self.label.ms_board.step('mv', (i, j))
322-
self.label.update()
342+
323343

324344
def resizeWheel(self, i, x, y):
325345
# 按住ctrl滚轮,调整局面大小
@@ -421,14 +441,14 @@ def gameStart(self):
421441
self.operationStream = [] # 记录整局的鼠标操作流,格式例如[('l1',(x,y)),('r1',(x,y)),('c2',(x,y))]
422442

423443
self.label.paintPossibility = False
424-
self.label.paint_cursor = False
444+
# self.label.paint_cursor = False
425445
# self.label.setMouseTracking(False) # 鼠标未按下时,组织移动事件回调
426446

427-
if self.game_state == 'display':
428-
self.timer_video.stop()
429-
self.ui_video_control.QWidget.close()
430-
elif self.game_state == 'study':
431-
self.num_bar_ui.QWidget.close()
447+
# if self.game_state == 'display':
448+
# self.timer_video.stop()
449+
# self.ui_video_control.QWidget.close()
450+
# elif self.game_state == 'study':
451+
# self.num_bar_ui.QWidget.close()
432452
self.label_info.setText(self.player_designator)
433453
# elif self.game_state == 'show':
434454
# self.label.setMouseTracking(False)
@@ -458,12 +478,12 @@ def gameRestart(self, e = None): # 画界面,但是不埋雷,改数据而
458478
return
459479
# 此时self.label.ms_board是mm.abstract_game_board的实例
460480
if self.game_state == 'display' or self.game_state == 'showdisplay':
461-
self.timer_video.stop()
462-
self.ui_video_control.QWidget.close()
481+
# self.timer_video.stop()
482+
# self.ui_video_control.QWidget.close()
463483
self.label.ms_board = ms.BaseVideo([[0] * self.column for _ in range(self.row)], self.pixSize)
464484
self.label.ms_board.mode = self.gameMode
465485
elif self.game_state == 'study':
466-
self.num_bar_ui.QWidget.close()
486+
# self.num_bar_ui.QWidget.close()
467487
self.score_board_manager.visible()
468488
self.label.ms_board = ms.BaseVideo([[0] * self.column for _ in range(self.row)], self.pixSize)
469489
self.label.ms_board.mode = self.gameMode
@@ -483,7 +503,7 @@ def gameRestart(self, e = None): # 画界面,但是不埋雷,改数据而
483503
self.label.update()
484504

485505
self.label.paintPossibility = False
486-
self.label.paint_cursor = False
506+
# self.label.paint_cursor = False
487507
# self.label.setMouseTracking(False) # 鼠标未按下时,组织移动事件回调
488508

489509
self.score_board_manager.with_namespace({
@@ -530,9 +550,9 @@ def gameWin(self): # 成功后改脸和状态变量,停时间
530550
def checksum_module_ok(self):
531551
# 检查校验和模块的签名
532552
# 调试的时候不会自动存录像,除非将此处改为return True
533-
# return True
534-
return hashlib.sha256(bytes(metaminesweeper_checksum.get_self_key())).hexdigest() ==\
535-
'590028493bb58a25ffc76e2e2ad490df839a1f449435c35789d3119ca69e5d4f'
553+
return True
554+
# return hashlib.sha256(bytes(metaminesweeper_checksum.get_self_key())).hexdigest() ==\
555+
# '590028493bb58a25ffc76e2e2ad490df839a1f449435c35789d3119ca69e5d4f'
536556

537557
def save_evf_file(self):
538558
# 搜集本局各种信息,存成evf文件
@@ -796,10 +816,10 @@ def setBoard(self, row, column, mineNum):
796816

797817
def setBoard_and_start(self, row, column, mineNum):
798818
# 把局面设置成(row, column, mineNum),把3BV的限制设置成min3BV, max3BV
799-
if self.game_state == 'display': # 先把定时器停了再说
819+
if self.game_state == 'display' or self.game_state == 'showdisplay':
800820
self.label.paintPossibility = False
801-
self.label.paint_cursor = False
802-
self.timer_video.stop()
821+
# self.label.paint_cursor = False
822+
# self.timer_video.stop()
803823
if (self.row, self.column, self.mineNum) != (row, column, mineNum):
804824
self.setBoard(row, column, mineNum)
805825
self.gameStart()
@@ -875,6 +895,11 @@ def screenShot(self):
875895

876896
if self.game_state == "playing":
877897
self.game_state = "joking"
898+
if self.game_state == "display" or self.game_state == "showdisplay":
899+
self.video_playing = False
900+
self.timer_video.stop()
901+
902+
878903
self.enable_screenshot()
879904

880905
ui = captureScreen.CaptureScreen()
@@ -896,8 +921,8 @@ def screenShot(self):
896921

897922

898923
# 连续截屏时
899-
if self.game_state == 'study':
900-
self.num_bar_ui.QWidget.close()
924+
# if self.game_state == 'study':
925+
# self.num_bar_ui.QWidget.close()
901926
self.game_state = 'study' # 局面进入研究模式
902927

903928
# 主定时器停一下,不停的话需要的修补太多

src/minesweeper_master.py

Lines changed: 36 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -300,12 +300,42 @@ def trans_game_mode(mode: int) -> str:
300300
elif mode == 10:
301301
return '弱可猜'
302302

303-
class abstract_game_board(object):
304-
__slots__ = ('game_board', 'mouse_state', 'game_board_state')
305-
def reset(self, *args):
306-
...
307-
def step(self, *args):
308-
...
303+
# class abstract_game_board(object):
304+
# __slots__ = ('game_board', 'mouse_state', 'game_board_state')
305+
# def reset(self, *args):
306+
# ...
307+
# def step(self, *args):
308+
# ...
309+
310+
311+
class CoreBaseVideo(ms.BaseVideo):
312+
mouse_state = 1
313+
game_board_state = 1
314+
x_y = (0, 0)
315+
def __new__(cls, board, cell_pixel_size):
316+
return ms.BaseVideo.__new__(cls, board, cell_pixel_size)
317+
def __init__(self, board, cell_pixel_size):
318+
super(CoreBaseVideo, self).__init__()
319+
@property
320+
def game_board(self):
321+
return self._game_board
322+
@game_board.setter
323+
def game_board(self, game_board):
324+
self._game_board = game_board
325+
class AlwaysZero:
326+
def __getitem__(self, key):
327+
class Inner:
328+
def __getitem__(self, inner_key):
329+
return 0
330+
return Inner()
331+
# self.timer_video.stop()以后,槽函数可能还在跑
332+
# self.label.ms_board就会变成abstract_game_board
333+
# 使game_board_poss[x][y]永远返回0。否则此处就会报错
334+
game_board_poss = AlwaysZero()
335+
336+
337+
338+
309339

310340

311341
# unsolvableStructure = ms_toollib.py_unsolvableStructure

src/ui/mineLabel.py

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -53,7 +53,8 @@ def set_rcp(self, row, column, pixSize):
5353
# ui层面,重设一下宽、高、大小
5454
# self.paintPossibility = False # 是否打印概率
5555
if self.paintPossibility:
56-
self.ms_board = mm.abstract_game_board()
56+
# self.ms_board = mm.abstract_game_board()
57+
self.ms_board = mm.CoreBaseVideo([[0] * column for _ in range(row)], pixSize)
5758
else:
5859
self.row = row
5960
self.column = column

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