Commit 1e008b0
authored
Void particles outline (#2171)
As delivered by PixelFrog, and composed the 3 of them in a row with
GIMP. And change the amount of rows to 3, the new amount of particle
variations.
## Void enemy: Add outline to all particles
To do it, because the GPUParticle2D needs a CanvasItemMaterial for the 3
variations, add a CanvasGroup and apply the outline shader to it.
Also, change the particles to:
- Animate the scale animation now starting at zero and ending at zero
too.
- Do not animate the alpha of particles anymore.
- Emit from the sphere surface (not from sphere).
Resolve #18571 parent 2a72538 commit 1e008b0
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- scenes/quests/lore_quests/quest_002/1_void_runner/components
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