- <para>A <see cref="T:SkiaSharp.SKBitmap" /> exposes <see cref="M:SkiaSharp.SKBitmap.GetPixels" />, which lets a caller write its pixels. To retrieve a pointer to the raw image data of the bitmap, call the <see cref="M:SkiaSharp.SKBitmap.LockPixels" /> method, and then call the <see cref="M:SkiaSharp.SKBitmap.GetPixels" /> method to get a pointer to the image data. Once you no longer need to use the raw data pointer, call the <see cref="M:SkiaSharp.SKBitmap.UnlockPixels" /> method. The raw data is laid out in the format configured at the time that the bitmap was created.</para>
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