@@ -4,112 +4,111 @@ The following lists show notebooks in the Qiskit tutorials that are relevant for
44## Index by Commands
55
66### Custom gates
7- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
7+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
88
99### ` GraphDecoder `
10- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
10+ * [ repetition code] ( ignis/repetition_code.ipynb )
1111
1212### ` RepetitionCode `
13- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
13+ * [ repetition code] ( ignis/repetition_code.ipynb )
1414
1515### ` basic_device_noise_model `
16- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
16+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
1717
1818### ` cx `
19- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
20- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
19+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
20+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
2121
2222### ` h `
23- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
24- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
25- * [ quantum counterfeit coin problem] ( community/ games/quantum_counterfeit_coin_problem.ipynb)
26- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
23+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
24+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
25+ * [ quantum counterfeit coin problem] ( games/quantum_counterfeit_coin_problem.ipynb )
26+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
2727
2828### ` initial_layout `
29- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
29+ * [ repetition code] ( ignis/repetition_code.ipynb )
3030
3131### ` initialize `
32- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
33- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
32+ * [ quantum animations] ( creative/quantum_animations.ipynb )
33+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
3434
3535### ` noise_model `
36- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
36+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
3737
3838### ` rx `
39- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
39+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
4040
4141### ` ry `
42- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
43- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
42+ * [ quantum animations] ( creative/quantum_animations.ipynb )
43+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
4444
4545### ` shots=1 `
46- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
46+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
4747
4848### ` transpile `
49- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
49+ * [ repetition code] ( ignis/repetition_code.ipynb )
5050
5151### ` u3 `
52- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
52+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
5353
5454### ` x `
55- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
55+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
5656
5757### ` z `
58- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
58+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
5959
6060
6161## Index by Topics
6262
6363### Bell inequality
64- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
64+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
6565
6666### Counterfeit coin problem
67- * [ quantum counterfeit coin problem] ( community/ games/quantum_counterfeit_coin_problem.ipynb)
67+ * [ quantum counterfeit coin problem] ( games/quantum_counterfeit_coin_problem.ipynb )
6868
6969### Creative
70- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
71- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
72- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
70+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
71+ * [ quantum animations] ( creative/quantum_animations.ipynb )
72+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
7373
7474### Entanglement
75- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
76- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
77- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
78- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
75+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
76+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
77+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
78+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
7979
8080### Games
81- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
82- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
83- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
84- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
85- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
86- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
81+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
82+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
83+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
84+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
85+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
86+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
8787
8888### Hardware
89- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
89+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
9090
9191### Ignis
92- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
92+ * [ repetition code] ( ignis/repetition_code.ipynb )
9393
9494### Images
95- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
96- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
95+ * [ quantum animations] ( creative/quantum_animations.ipynb )
96+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
9797
9898### Music
99- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
99+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
100100
101101### NOT gates
102- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
102+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
103103
104104### Procedural generation
105- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
105+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
106106
107107### Quantum error correction
108- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
108+ * [ repetition code] ( ignis/repetition_code.ipynb )
109109
110110### Random number generation
111- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
111+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
112112
113113### Superposition
114- * [ quantum tic tac toe] ( community/games/quantum_tic_tac_toe.ipynb )
115-
114+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
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