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SuperNintendo Style Game Project

Table of Contents

  1. General Objective
  2. Project Overview
    1. Screens
    2. Gameplay Video
  3. Team
  4. Versions

General Objective

  • OOP work that consists of creating a SuperNintendo style game using some Java graphical framework.
  • Implement all Java concepts learned in college in this final project.

Project Overview

  • The game consists of reaching the final boss and killing it.

Screens

Main Menu Screen

  • The first screen that appears when the game is opened.

Main Menu Screen

SinglePlayer Mode

  • The Game starts in single player mode.

Single Mode

Multiplayer Mode

  • The Game starts in multiplayer mode.

Multi Mode

Credits Screen

  • The screen that presents the game developers.

Credits Screen

Pause Screen

  • The screen that appears when the game is paused by clicking the esc button.

Pause Menu

Last Enemy

  • The main enemy, the boss of the game. Belligol, the enlightened one.

Boss

Game Over Screen

  • The screen that appears when Belligol is NOT killed.

Game Over Screen

Win Screen

  • The screen that appears when Belligol IS killed.

Win Screen

Gameplay Video

gameplay.mp4

Team


Versions

  • Java 18
  • libGDX 1.12.0

About

This project is an Object-Oriented Programming (OOP) assignment that involves creating a SuperNintendo-style game using a Java graphical framework. The goal is to apply all Java concepts learned in college in this final project.

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