You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
NetworkLog.LogError($"Cannot spawn {networkObject.name} with {nameof(networkId)}={networkId} as {existingObj.name} has already been spawned using this id!");
Debug.LogError("Spawning NetworkObjects with nested NetworkObjects is only supported for scene objects. Child NetworkObjects will not be spawned over the network!");
1082
+
NetworkLog.LogWarning("Spawning NetworkObjects with nested NetworkObjects is only supported for scene objects. Child NetworkObjects will not be spawned over the network!");
0 commit comments