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Reenabled NetworkVariableTests
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com.unity.netcode.gameobjects/Tests/Runtime/NetworkVariableTests.cs

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@@ -1844,7 +1844,6 @@ public void WhenSerializingAndDeserializingValueTypeNetworkVariables_ValuesAreSe
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356. The job is failing on mobile devices on 2021 editor specifically
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public void WhenSerializingAndDeserializingValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(
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[Values(typeof(byte), typeof(sbyte), typeof(short), typeof(ushort), typeof(int), typeof(uint),
@@ -2180,7 +2179,6 @@ public string ArrayStr<T>(NativeArray<T> arr) where T : unmanaged
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeValueTypeNativeArrayNetworkVariables_ValuesAreSerializedCorrectly(
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@@ -2646,7 +2644,6 @@ public string DictionaryStr<TKey, TVal>(Dictionary<TKey, TVal> list)
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeListNetworkVariables_ValuesAreSerializedCorrectly(
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@@ -2833,7 +2830,6 @@ public void WhenSerializingAndDeserializingVeryLargeListNetworkVariables_ValuesA
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeHashSetNetworkVariables_ValuesAreSerializedCorrectly(
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@@ -2989,7 +2985,6 @@ public void WhenSerializingAndDeserializingVeryLargeHashSetNetworkVariables_Valu
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}
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[Test]
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[UnityPlatform(exclude = new[] { RuntimePlatform.Android, RuntimePlatform.IPhonePlayer })] // Tracked in MTT-11356.
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[Repeat(5)]
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public void WhenSerializingAndDeserializingVeryLargeDictionaryNetworkVariables_ValuesAreSerializedCorrectly(
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